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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace FAE
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{
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public class HelpWindow : EditorWindow
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{
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//Window properties
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private static int width = 440;
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private static int height = 300;
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private bool isTabInstallation = true;
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private bool isTabGettingStarted = false;
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private bool isTabSupport = false;
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[MenuItem("Help/Fantasy Adventure Environment", false, 0)]
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public static void ShowWindow()
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{
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EditorWindow editorWindow = EditorWindow.GetWindow<HelpWindow>(false, "About", true);
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editorWindow.titleContent = new GUIContent("Help " + FAE_Core.INSTALLED_VERSION);
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editorWindow.autoRepaintOnSceneChange = true;
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//Open somewhat in the center of the screen
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editorWindow.position = new Rect((Screen.width) / 2f, (Screen.height) / 2f, width, height);
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//Fixed size
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editorWindow.maxSize = new Vector2(width, height);
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editorWindow.minSize = new Vector2(width, 200);
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Init();
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editorWindow.Show();
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}
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private void SetWindowHeight(float height)
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{
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this.maxSize = new Vector2(width, height);
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this.minSize = new Vector2(width, height);
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}
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//Store values in the volatile SessionState
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static void Init()
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{
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FAE_Core.GetRootFolder();
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}
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void OnGUI()
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{
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DrawHeader();
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GUILayout.Space(5);
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DrawTabs();
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GUILayout.Space(5);
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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if (isTabInstallation) DrawInstallation();
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if (isTabGettingStarted) DrawGettingStarted();
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if (isTabSupport) DrawSupport();
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//DrawActionButtons();
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EditorGUILayout.EndVertical();
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DrawFooter();
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}
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void DrawHeader()
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{
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EditorGUILayout.Space();
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EditorGUILayout.LabelField("<b><size=24>Fantasy Adventure Environment</size></b>", Header);
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GUILayout.Label("Version: " + FAE_Core.INSTALLED_VERSION, Footer);
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EditorGUILayout.LabelField("", GUI.skin.horizontalSlider);
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}
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void DrawTabs()
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{
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EditorGUILayout.BeginHorizontal();
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if (GUILayout.Toggle(isTabInstallation, "Installation", Tab))
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{
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isTabInstallation = true;
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isTabGettingStarted = false;
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isTabSupport = false;
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}
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if (GUILayout.Toggle(isTabGettingStarted, "Getting started", Tab))
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{
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isTabInstallation = false;
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isTabGettingStarted = true;
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isTabSupport = false;
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}
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if (GUILayout.Toggle(isTabSupport, "Support", Tab))
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{
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isTabInstallation = false;
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isTabGettingStarted = false;
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isTabSupport = true;
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}
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EditorGUILayout.EndHorizontal();
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}
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void DrawInstallation()
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{
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SetWindowHeight(335);
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EditorGUILayout.LabelField("Render pipeline conversion", EditorStyles.boldLabel);
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#if !UNITY_2019_3_OR_NEWER
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EditorGUILayout.HelpBox("Universal Render Pipeline support requires Unity 2019.3.7f1 or newer", MessageType.Info);
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#else
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if (UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset == null)
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{
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EditorGUILayout.HelpBox("No Scriptable Render Pipeline is currently active", MessageType.Warning);
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}
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#if FAE_DEV
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EditorGUILayout.BeginHorizontal();
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{
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if (GUILayout.Button("<b><size=16>Built-in</size></b>\n<i>Amplify Shader Editor shaders</i>", Button))
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{
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FAE_Core.InstallShaders(FAE_Core.ShaderInstallation.BuiltIn);
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}
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#endif
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using (new EditorGUI.DisabledGroupScope(UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset == null))
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{
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if (GUILayout.Button("<b><size=16>Universal Render Pipeline</size></b>\n<i>Unpack Shader Graph shaders and URP materials</i>", Button))
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{
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FAE_Core.InstallShaders(FAE_Core.ShaderInstallation.UniversalRP);
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}
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}
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#if FAE_DEV
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}
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EditorGUILayout.EndHorizontal();
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#endif
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EditorGUILayout.Space();
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using (new EditorGUILayout.HorizontalScope())
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{
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EditorGUILayout.HelpBox("Note: Grass shader for the URP is available on the Asset Store", MessageType.Info);
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if (GUILayout.Button("Open Asset Store", GUILayout.Height(40f), GUILayout.Width(120f)))
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{
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Application.OpenURL("https://assetstore.unity.com/packages/vfx/shaders/stylized-grass-shader-143830?aid=1011l7Uk8&pubref=fae-editor");
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}
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}
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#endif
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}
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void DrawGettingStarted()
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{
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SetWindowHeight(335);
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EditorGUILayout.HelpBox("Please view the documentation for further details about this package and its workings.", MessageType.Info);
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EditorGUILayout.Space();
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if (GUILayout.Button("<b><size=16>Online documentation</size></b>\n<i>Set up, best practices and troubleshooting</i>", Button))
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{
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Application.OpenURL(FAE_Core.DOC_URL + "#getting-started-3");
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}
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}
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void DrawSupport()
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{
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SetWindowHeight(350f);
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EditorGUILayout.BeginVertical(); //Support box
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EditorGUILayout.HelpBox("If you have any questions, or ran into issues, please get in touch!", MessageType.Info);
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EditorGUILayout.Space();
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//Buttons box
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EditorGUILayout.BeginHorizontal();
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if (GUILayout.Button("<b><size=12>Email</size></b>\n<i>Contact</i>", Button))
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{
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Application.OpenURL("mailto:contact@staggart.xyz");
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}
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if (GUILayout.Button("<b><size=12>Twitter</size></b>\n<i>Follow developments</i>", Button))
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{
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Application.OpenURL("https://twitter.com/search?q=staggart%20creations");
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}
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if (GUILayout.Button("<b><size=12>Forum</size></b>\n<i>Join the discussion</i>", Button))
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{
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Application.OpenURL(FAE_Core.FORUM_URL);
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}
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EditorGUILayout.EndHorizontal();//Buttons box
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EditorGUILayout.EndVertical(); //Support box
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}
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private void DrawActionButtons()
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{
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EditorGUILayout.Space();
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EditorGUILayout.BeginHorizontal();
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if (GUILayout.Button("<size=12>Rate</size>", Button))
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Application.OpenURL("https://www.assetstore.unity3d.com/en/#!/account/downloads/search=");
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if (GUILayout.Button("<size=12>Review</size>", Button))
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Application.OpenURL("");
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EditorGUILayout.EndHorizontal();
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EditorGUILayout.Space();
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}
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private void DrawFooter()
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{
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//EditorGUILayout.Space();
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EditorGUILayout.LabelField("", GUI.skin.horizontalSlider);
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EditorGUILayout.Space();
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GUILayout.Label("- Staggart Creations -", Footer);
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}
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#region Styles
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private static GUIStyle _Footer;
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public static GUIStyle Footer
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{
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get
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{
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if (_Footer == null)
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{
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_Footer = new GUIStyle(EditorStyles.centeredGreyMiniLabel)
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{
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alignment = TextAnchor.MiddleCenter,
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wordWrap = true,
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fontSize = 12
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};
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}
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return _Footer;
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}
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}
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private static GUIStyle _Button;
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public static GUIStyle Button
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{
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get
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{
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if (_Button == null)
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{
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_Button = new GUIStyle(GUI.skin.button)
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{
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alignment = TextAnchor.MiddleLeft,
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stretchWidth = true,
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richText = true,
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wordWrap = true,
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padding = new RectOffset()
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{
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left = 14,
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right = 14,
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top = 8,
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bottom = 8
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}
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};
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}
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return _Button;
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}
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}
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private static GUIStyle _Header;
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public static GUIStyle Header
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{
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get
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{
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if (_Header == null)
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{
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_Header = new GUIStyle(GUI.skin.label)
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{
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richText = true,
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alignment = TextAnchor.MiddleCenter,
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wordWrap = true,
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fontSize = 18,
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fontStyle = FontStyle.Bold
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};
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}
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return _Header;
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}
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}
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private static Texture _HelpIcon;
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public static Texture HelpIcon
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{
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get
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{
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if (_HelpIcon == null)
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{
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_HelpIcon = EditorGUIUtility.FindTexture("d_UnityEditor.InspectorWindow");
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}
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return _HelpIcon;
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}
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}
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private static GUIStyle _Tab;
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public static GUIStyle Tab
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{
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get
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{
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if (_Tab == null)
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{
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_Tab = new GUIStyle(EditorStyles.miniButtonMid)
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{
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alignment = TextAnchor.MiddleCenter,
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stretchWidth = true,
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richText = true,
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wordWrap = true,
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fontSize = 12,
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fixedHeight = 30f,
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fontStyle = FontStyle.Bold,
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padding = new RectOffset()
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{
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left = 14,
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right = 14,
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top = 8,
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bottom = 8
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}
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};
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}
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return _Tab;
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}
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}
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#endregion //Stylies
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}//Window Class
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}
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