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@@ -44,7 +44,7 @@ namespace BITFALL.Melee
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foreach (var x in colliders.Where(x=>x.GetComponent<IDamagable>() is not null))
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{
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var damageable = x.GetComponent<IDamagable>();
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if (damaged.Contains(damageable.Entity))
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if (damaged.Contains(damageable.Entity) || damageable.Entity.Id == command.PlayerId)
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{
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continue;
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}
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