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Assets/Plugins/GameDesigner/Fix/GDNetClientProvider.cs
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17
Assets/Plugins/GameDesigner/Fix/GDNetClientProvider.cs
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using System.Collections;
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using System.Collections.Generic;
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using Net.Client;
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using Net.Component;
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using UnityEngine;
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namespace BITKit
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{
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[System.Serializable]
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public class GDNetClientProvider:IGDNetClientProvider
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{
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[SerializeField] private ClientManager clientManager;
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public ClientBase GetClient() => clientManager.client;
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}
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}
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