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@@ -45,7 +45,10 @@ namespace Lightbug.Utilities
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{
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var otherCollider = FilteredOverlaps[i];
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if (otherCollider == collider)
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// if (otherCollider == collider)
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// continue;
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if (otherCollider.transform.IsChildOf(collider.transform)) // <---- New
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continue;
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if (otherCollider.isTrigger)
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