This commit is contained in:
CortexCore
2023-10-24 23:37:59 +08:00
parent 325f63d6bc
commit 3e39e627bc
388 changed files with 29043 additions and 889 deletions

View File

@@ -12,7 +12,6 @@ namespace BITFALL.Feel
public sealed class PlayerHandAnimations : EntityComponent
{
[SerializeField] private UnityAnimator animator;
[SerializeField] private LocationAdditive locationAdditive;
[Inject]
private IPlayerMovement _playerMovement;
@@ -25,7 +24,6 @@ namespace BITFALL.Feel
_knockdown.OnKnockdown += OnKnockdown;
}
private void OnKnockdown()
{
animator.Play("OnKnockdown");

View File

@@ -17,7 +17,8 @@ namespace BITKit.Entities.Player.Feel
private void OnDamaged(DamageMessage obj)
{
var damage = damageBasedMotion.Evaluate(obj.damage);
if (obj.Target != entity) return;
var damage = damageBasedMotion.Evaluate(obj.Damage);
spring.value = new Vector3(damage.Random(), damage.Random(), damage.Random());
}