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@@ -27,8 +27,8 @@ namespace BITFALL.Editor
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{
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playerService.LocalPlayer.Invoke(new DamageMessage()
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{
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target = playerService.LocalPlayer,
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damage = 101,
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Target = playerService.LocalPlayer,
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Damage = 101,
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});
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}
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if (Keyboard.current.numpadPlusKey.wasPressedThisFrame)
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