This commit is contained in:
CortexCore
2023-10-20 22:46:14 +08:00
parent a160813262
commit 325f63d6bc
42 changed files with 1602 additions and 79 deletions

View File

@@ -25,7 +25,8 @@
"GUID:f51ebe6a0ceec4240a699833d6309b23",
"GUID:42a9827d94e00374aa52e51f0a1b035c",
"GUID:87bea3a21c744b1478660b70494160ba",
"GUID:ef0bb553b58b90b488bdbe8672e3be0b"
"GUID:ef0bb553b58b90b488bdbe8672e3be0b",
"GUID:48ef04d98836e2640bf90b524bdff904"
],
"includePlatforms": [],
"excludePlatforms": [],

View File

@@ -163,7 +163,6 @@ namespace BITFALL.Guns
isHolstered = false;
var animName = animator.animator.GetCurrentAnimatorStateInfo(0).shortNameHash;
animator.animator.enabled = true;
animator.animator.Play(animName,-1,0);
inputActionGroup.allowInput.AddElement(this);
expectFiring.Reset();
@@ -200,7 +199,6 @@ namespace BITFALL.Guns
}
destroyCancellationToken.ThrowIfCancellationRequested();
animator.animator.enabled = false;
await base.ExitAsync();
}

View File

@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using BITFALL.Entities.Equipment.Melee;
using BITFALL.Entities.Equipment.Universal.States;
using BITFALL.Entities.Inventory;
using BITFALL.Player.Inventory;
using BITKit;
using BITKit.Entities;
@@ -13,14 +14,18 @@ using Draw = BITFALL.Entities.Equipment.Universal.States.Draw;
namespace BITFALL.Entities.Equipment.Universal
{
public interface IUseState:IState{}
public interface IUseState : IState
{
}
public abstract class UseState : IUseState
{
[SerializeField] protected UniversalUseController useController;
public virtual bool Enabled { get; set; }
public virtual void Initialize()
{
}
public virtual void OnStateEntry(IState old)
@@ -38,14 +43,48 @@ namespace BITFALL.Entities.Equipment.Universal
public class UniversalUseController : BITEquipBase<IUseState>
{
[SerializeField] private IAssetableItem[] supportedItems;
public override bool IsSupportItem(IBasicItem _item)
[Inject] private IPlayerInventory _playerInventory;
[Inject] private IEntityInventory _inventory;
[Inject] private IPlayerEquipSelector _playerEquipSelector;
public bool IClosed { get; set; }
public override void OnAwake()
{
return _item is not null && supportedItems.Any(x=>x.AddressablePath == _item.AddressablePath);
base.OnAwake();
animator[0].onStateEnter += (x) =>
{
if (IsEntered is false) return;
switch (x)
{
case BITConstant.Player.Draw:
TransitionState<Draw>();
break;
case BITConstant.Player.Use:
TransitionState<Use>();
break;
case BITConstant.Player.Exit:
TransitionState<Exit>();
break;
}
};
animator[0].onStateExit += x =>
{
if (IsEntered is false) return;
switch (x)
{
case BITConstant.Player.Exit:
IClosed = true;
if (IsEntered)
{
_playerEquipSelector.Cancel();
}
break;
}
};
}
public override void Entry()
{
IClosed = false;
base.Entry();
TransitionState<Draw>();
}
@@ -58,20 +97,37 @@ namespace BITFALL.Entities.Equipment.Universal
public override async UniTask ExitAsync()
{
await base.ExitAsync();
while (destroyCancellationToken.IsCancellationRequested is false)
{
if (animator[0].stateName == BITConstant.Player.Exit && animator[0].currentState.normalizedTime > 1)
if (IClosed)
{
break;
}
if (destroyCancellationToken.IsCancellationRequested)
{
break;
}
await UniTask.NextFrame();
}
await base.ExitAsync();
}
public override void AnimationEvent(string eventName)
{
base.AnimationEvent(eventName);
switch (eventName)
{
case BITConstant.Player.Use when CurrentState is Use:
if (_inventory.UseItem(Item))
{
}
break;
}
}
}
}

View File

@@ -1,29 +1,23 @@
using System;
using System.Collections;
using System.Collections.Generic;
using BITKit.StateMachine;
using UnityEngine;
namespace BITFALL.Entities.Equipment.Universal.States
{
[Serializable]
public sealed class Draw:UseState
{
public override void Initialize()
{
base.Initialize();
useController.animator[0].onStateExit += (x) =>
{
if (Enabled && x is BITConstant.Player.Draw)
{
useController.TransitionState<Use>();
}
};
}
}
[Serializable]
public sealed class Use:UseState
{
}
[Serializable]
public sealed class Exit:UseState
{
}
}