This commit is contained in:
CortexCore
2023-10-30 01:25:53 +08:00
parent add6d0cab3
commit 18f664a545
125 changed files with 3529 additions and 700 deletions

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@@ -9,7 +9,7 @@ namespace BITKit.Entities.Player
/// 基于状态机的玩家组件
/// </summary>
/// <typeparam name="T">状态,继承于<see cref="IState"/></typeparam>
public abstract class StateBasedPlayerComponent<T> : EntityPlayerComponent,IStateMachine<T> where T : IState
public abstract class StateBasedPlayerBehavior<T> : EntityPlayerBehavior,IStateMachine<T> where T : IState
{
[SerializeField] private MonoStateMachine<T> stateMachine;
public override void OnAwake()