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@@ -7,7 +7,7 @@ using UnityEngine.UIElements;
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namespace BITKit.Entities.InputSystem
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{
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public class EntityInputSystem : EntityComponent
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public class EntityInputSystem : EntityBehavior
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{
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protected readonly InputActionGroup inputActionGroup = new()
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{
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@@ -24,7 +24,7 @@ namespace BITKit.Entities.InputSystem
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public override void Initialize(IEntity _entity)
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{
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base.Initialize(_entity);
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_entity.AddService(inputActionGroup);
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UnityEntity.AddService(inputActionGroup);
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}
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public override void OnAwake()
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