This commit is contained in:
parent
9bf8b2a1ea
commit
16f5c49b3d
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@ -8,7 +8,8 @@
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"GUID:49b49c76ee64f6b41bf28ef951cb0e50",
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"GUID:d8b63aba1907145bea998dd612889d6b",
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"GUID:6de01b04fa4e14662b03fa46366da151",
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"GUID:f19bbd83e3c264a5680926bf75d7e494"
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"GUID:f19bbd83e3c264a5680926bf75d7e494",
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"GUID:1c2aa13aa706ffc49a1a0044cad55436"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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@ -1,99 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using SkiaSharp;
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using UnityEngine;
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namespace BITKit.UX
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{
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public class SKPaintComponent : MonoBehaviour
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{
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[SerializeField] private Texture2D texture;
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[SerializeField] private float[] data;
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[BIT]
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private void Draw()
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{
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var info = new SKImageInfo(
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width: 384,
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height: 128,
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colorType: SKColorType.Rgba8888,
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alphaType: SKAlphaType.Premul
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);
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using var surface = SKSurface.Create(info);
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using var canvas = surface.Canvas;
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//canvas.Clear(new Color32(31,31,31,255).ToSKColor());
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using var linePaint = new SKPaint();
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linePaint.Color = new SKColor(255, 0, 0, 255);
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linePaint.StrokeWidth = 8;
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linePaint.IsAntialias = true;
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linePaint.Style = SKPaintStyle.Stroke;
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using var helpLinePaint = new SKPaint();
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helpLinePaint.Color = new SKColor(200, 200, 200, 200);
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helpLinePaint.StrokeWidth = 4;
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helpLinePaint.Style = SKPaintStyle.Stroke;
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using var textPaint = new SKPaint();
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textPaint.TextAlign = SKTextAlign.Center;
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textPaint.TextSize = 14;
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textPaint.ColorF = new SKColor(0, 255, 0, 255);
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using var filePaint = new SKPaint();
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filePaint.Color = new SKColor(200, 200, 200, 200);
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filePaint.Style=SKPaintStyle.Fill;
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var min = data.Min();
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var max = data.Max();
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DoubleBuffer<SKPoint> buffer = new();
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var path = new SKPath { FillType = SKPathFillType.EvenOdd };
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path.MoveTo(0,0);
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path.LineTo(0,0);
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for (var i = 0; i < data.Length; i++)
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{
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var value = data[i];
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var posX = (float)info.Width / (data.Length - 1) * (i);
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var d = max - min;
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var p = (value - min) / d;
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var poxY = info.Height * p;
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var currentPoint = new SKPoint(posX, poxY);
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if (buffer.TryGetRelease(out var previousPoint))
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{
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canvas.DrawLine(previousPoint, currentPoint, linePaint);
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}
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canvas.DrawText(
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value.ToString()
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, currentPoint
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, new SKFont(
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SKTypeface.FromFile(@"D:\Iris\Documents\GitHub\iFactory-YL106.Unity\Assets\BITKit\Unity\Art\Fonts\TTF\Roboto\Roboto-Regular.ttf")
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), textPaint);
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canvas.DrawLine(posX, 0, posX, poxY, helpLinePaint);
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path.LineTo(posX,poxY);
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buffer.Release(currentPoint);
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}
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path.LineTo(info.Width,0);
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path.Close();
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//canvas.DrawPath(path,filePaint);
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texture = info.ToTexture2D(surface);
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}
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}
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}
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@ -1,5 +1,5 @@
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{
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"name": "BITKit.UX.Chart.Tests",
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"name": "BITKit.UX.Painter.Runtime",
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"rootNamespace": "",
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"references": [
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"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
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"GUID:d8b63aba1907145bea998dd612889d6b",
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"GUID:6de01b04fa4e14662b03fa46366da151",
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"GUID:f19bbd83e3c264a5680926bf75d7e494",
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"GUID:994a3fb33a5627740b0712e7c483cc1f"
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"GUID:1c2aa13aa706ffc49a1a0044cad55436"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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@ -0,0 +1,104 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Sockets.Kcp;
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using SkiaSharp;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace BITKit.UX
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{
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public class SkiaPainter : VisualElement
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{
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public new class UxmlFactory : UxmlFactory<SkiaPainter, UxmlTraits> { }
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public SkiaPainter()
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{
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RegisterCallback<GeometryChangedEvent>(OnGeometryChanged);
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RegisterCallback<MouseDownEvent>(OnMouseDown);
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RegisterCallback<MouseUpEvent>(OnMouseUp);
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RegisterCallback<MouseMoveEvent>(OnMouseMove);
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}
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private bool _isPainting;
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private readonly List<Vector2> _points = new();
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private SKImageInfo _info;
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private SKCanvas _canvas;
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private SKSurface _surface;
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private Rect _rect;
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private readonly SKPaint _linePaint = new()
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{
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Style = SKPaintStyle.Stroke,
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Color = SKColors.Red,
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StrokeWidth = 5
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};
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public void ClearCanvas()
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{
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_points.Clear();
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Rebuild();
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}
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private void OnMouseMove(MouseMoveEvent evt)
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{
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if (_isPainting is false) return;
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var pos = evt.localMousePosition;
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pos.y = layout.height - pos.y;
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if (_rect.Contains(pos) is false)
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{
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var last = _points.LastOrDefault();
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if (last == default) return;
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_points.Add(default);
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return;
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}
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_points.Add(pos);
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Rebuild();
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}
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private void OnMouseUp(MouseUpEvent evt)
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{
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_isPainting = false;
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var last = _points.LastOrDefault();
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if (last != default)
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_points.Add(default);
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}
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private void OnMouseDown(MouseDownEvent evt)
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{
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_isPainting = true;
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}
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private void OnGeometryChanged(GeometryChangedEvent evt)
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{
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if(float.IsNaN(layout.width) || float.IsNaN(layout.height))
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return;
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_linePaint.Color = resolvedStyle.color.ToSKColor();
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_surface?.Dispose();
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_info = new SKImageInfo((int)layout.width, (int)layout.height);
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_surface = SKSurface.Create(_info);
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_canvas = _surface.Canvas;
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_rect = new Rect(0, 0, layout.width, layout.height);
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Rebuild();
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}
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private void Rebuild()
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{
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if (_canvas is null) return;
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_canvas.Clear();
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DoubleBuffer<Vector2> buffer = new();
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foreach (var pos in _points)
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{
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if (pos == default)
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{
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buffer.Clear();
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}
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else
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{
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if (buffer.TryGetRelease(out var previousPoint))
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{
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_canvas.DrawLine(previousPoint.x, previousPoint.y, pos.x, pos.y, _linePaint);
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}
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buffer.Release(pos);
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}
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}
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var texture = _info.ToTexture2D(_surface);
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style.backgroundImage = texture;
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}
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public string Base64 => _surface?.GetBase64();
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}
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}
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.armorPlate-container:hover {
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background-color: rgba(255, 255, 255, 0.78);
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}
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.flex-center {
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}
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@ -0,0 +1,24 @@
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{
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"name": "BITKit.Extensions.SkiaSharp",
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"rootNamespace": "",
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"references": [
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"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
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"GUID:6ef4ed8ff60a7aa4bb60a8030e6f4008",
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"GUID:d525ad6bd40672747bde77962f1c401e",
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"GUID:49b49c76ee64f6b41bf28ef951cb0e50",
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"GUID:d8b63aba1907145bea998dd612889d6b",
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"GUID:6de01b04fa4e14662b03fa46366da151",
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"GUID:f19bbd83e3c264a5680926bf75d7e494"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [
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"_SkiaSharp"
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],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@ -1,5 +1,8 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using SkiaSharp;
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using UnityEngine;
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{
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return new SKColor(color.r, color.g, color.b, color.a);
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}
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public static string GetBase64(this SKSurface self)
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{
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try
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{
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using var image = self.Snapshot();
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using var data = image.Encode(SKEncodedImageFormat.Png, 50);
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//using var stream = File.OpenWrite(exportPath.Value);
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var ms = new MemoryStream();
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// save the data to a stream
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data.SaveTo(ms);
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var bytes = ms.ToArray();
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var base64 = Convert.ToBase64String(bytes);
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return "data:image/jpeg;base64," + base64;
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}
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catch (Exception e)
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{
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StringBuilder exceptionBuilder = new();
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exceptionBuilder.AppendLine($"Surface:{self is not null}");
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BIT4Log.LogException( new InGameException(exceptionBuilder.ToString(),e));
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throw;
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}
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}
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}
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}
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