This commit is contained in:
CortexCore
2024-03-29 00:58:24 +08:00
parent 967ad8eacf
commit 05315ef4a8
232 changed files with 53368 additions and 8539 deletions

View File

@@ -64,6 +64,12 @@ namespace MagicaCloth2
[Range(Define.System.MaxSimulationCountPerFrame_Low, Define.System.MaxSimulationCountPerFrame_Hi)]
public int maxSimulationCountPerFrame = Define.System.DefaultMaxSimulationCountPerFrame;
/// <summary>
/// MonoBehaviourでのMagicaClothの初期化場所。
/// MagicaCloth initialization location in MonoBehaviour.
/// </summary>
public MagicaManager.InitializationLocation initializationLocation = MagicaManager.InitializationLocation.Start;
/// <summary>
/// シミュレーションの更新場所
/// BeforeLateUpdate : LateUpdate()の前に実行します。これはUnity 2D Animationで利用する場合に必要です。
@@ -78,8 +84,7 @@ namespace MagicaCloth2
//=========================================================================================
public void Awake()
{
if (refreshMode == RefreshMode.OnAwake)
Refresh();
Refresh();
}
public void Update()
@@ -108,6 +113,7 @@ namespace MagicaCloth2
MagicaManager.SetSimulationFrequency(simulationFrequency);
MagicaManager.SetMaxSimulationCountPerFrame(maxSimulationCountPerFrame);
MagicaManager.SetInitializationLocation(initializationLocation);
MagicaManager.SetUpdateLocation(updateLocation);
}
else