This commit is contained in:
CortexCore
2024-03-29 00:58:24 +08:00
parent 967ad8eacf
commit 05315ef4a8
232 changed files with 53368 additions and 8539 deletions

View File

@@ -25,36 +25,49 @@ namespace BITFALL.Entities.Equipment.Universal
[SerializeField] protected AnimancerComponent animancerComponent;
[SerializeField] protected AnimationClip[] clips;
public virtual bool Enabled { get; set; }
protected AnimancerState currentState;
public virtual void Initialize()
{
}
public virtual void OnStateEntry(IState old)
{
PlayAnimation();
}
public virtual void PlayAnimation()
{
if (clips?.Length is 0) return;
var clip = clips.Random();
animancerComponent.Play(clip).Events.OnEnd=OnPlayEnd;
currentState = animancerComponent.Play(clip);
currentState.Events.OnEnd = OnPlayEnd;
}
public virtual void OnStateUpdate(float deltaTime)
{
}
public virtual void OnStateExit(IState old, IState newState)
{
}
protected virtual void OnPlayEnd()
{
if (currentState is { IsValid: true })
currentState.Events.OnEnd = null;
}
}
public class UniversalUseController : BITEquipBase<IUseState>
{
public struct Used:IProperty{}
/// <summary>
/// 是使用完就释放,还是连续使用
/// </summary>
[SerializeField] private bool release;
[Inject] internal IPlayerInventory _playerInventory;
[Inject] internal IPlayerEquipSelector _playerEquipSelector;
[Inject] internal IEntityEquipmentContainer _equipmentContainer;
public bool IClosed { get; set; }
public bool Release => release;
public override void Entry()
{
base.Entry();
@@ -72,6 +85,7 @@ namespace BITFALL.Entities.Equipment.Universal
switch (eventName)
{
case BITConstant.Player.Use when CurrentState is Use:
var current = Item;
if (item.TryGetProperty<EquipmentAsSlot>(out var asSlot))
{
_equipmentContainer.TryUseEquip(asSlot.slot);
@@ -80,6 +94,8 @@ namespace BITFALL.Entities.Equipment.Universal
{
_inventory.UseItem(Item);
}
if (current?.Id == Item?.Id)
Item = null;
break;
}
}