39 lines
739 B
C#
39 lines
739 B
C#
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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namespace Pinwheel.Griffin.PaintTool
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{
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[System.Serializable]
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public struct GMaskPainterParams
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{
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[SerializeField]
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private GTextureChannel channel;
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public GTextureChannel Channel
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{
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get
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{
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return channel;
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}
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set
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{
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channel = value;
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}
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}
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[SerializeField]
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private bool visualize;
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public bool Visualize
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{
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get
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{
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return visualize;
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}
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set
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{
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visualize = value;
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}
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}
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}
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}
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