358 lines
10 KiB
Plaintext
358 lines
10 KiB
Plaintext
|
%YAML 1.1
|
||
|
%TAG !u! tag:unity3d.com,2011:
|
||
|
--- !u!1 &1426166962727030714
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 2125935038046745882}
|
||
|
- component: {fileID: 5300172863546840802}
|
||
|
- component: {fileID: 5454893955643129915}
|
||
|
m_Layer: 0
|
||
|
m_Name: Electric_Post_Big_01_LOD2
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 2147483647
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &2125935038046745882
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1426166962727030714}
|
||
|
serializedVersion: 2
|
||
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 4830998728023087710}
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &5300172863546840802
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1426166962727030714}
|
||
|
m_Mesh: {fileID: 1247539646422446907, guid: eac96c74f34eccc4aa823fc4db8881e7, type: 3}
|
||
|
--- !u!23 &5454893955643129915
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1426166962727030714}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 42c49df012b054e4daff92fb5966580f, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &5206432833649656036
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 4830998728023087710}
|
||
|
- component: {fileID: 383149110676466991}
|
||
|
m_Layer: 0
|
||
|
m_Name: Electric_Post_Big_01
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 2147483647
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &4830998728023087710
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 5206432833649656036}
|
||
|
serializedVersion: 2
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children:
|
||
|
- {fileID: 2196548875694162183}
|
||
|
- {fileID: 1876776196369186862}
|
||
|
- {fileID: 2125935038046745882}
|
||
|
m_Father: {fileID: 0}
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!205 &383149110676466991
|
||
|
LODGroup:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 5206432833649656036}
|
||
|
serializedVersion: 2
|
||
|
m_LocalReferencePoint: {x: -0.002623558, y: 4.5619683, z: 0.40088046}
|
||
|
m_Size: 9.123937
|
||
|
m_FadeMode: 0
|
||
|
m_AnimateCrossFading: 0
|
||
|
m_LastLODIsBillboard: 0
|
||
|
m_LODs:
|
||
|
- screenRelativeHeight: 0.8175941
|
||
|
fadeTransitionWidth: 0
|
||
|
renderers:
|
||
|
- renderer: {fileID: 7654063072819146533}
|
||
|
- screenRelativeHeight: 0.43083677
|
||
|
fadeTransitionWidth: 0
|
||
|
renderers:
|
||
|
- renderer: {fileID: 3095723254669115812}
|
||
|
- screenRelativeHeight: 0.02773832
|
||
|
fadeTransitionWidth: 0
|
||
|
renderers:
|
||
|
- renderer: {fileID: 5454893955643129915}
|
||
|
m_Enabled: 1
|
||
|
--- !u!1 &6110533945295053690
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 2196548875694162183}
|
||
|
- component: {fileID: 7699779780029424266}
|
||
|
- component: {fileID: 7654063072819146533}
|
||
|
- component: {fileID: 4591304453205677927}
|
||
|
- component: {fileID: 6275189807277856975}
|
||
|
m_Layer: 0
|
||
|
m_Name: Electric_Post_Big_01_LOD0
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 2147483647
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &2196548875694162183
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 6110533945295053690}
|
||
|
serializedVersion: 2
|
||
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 4830998728023087710}
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &7699779780029424266
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 6110533945295053690}
|
||
|
m_Mesh: {fileID: 6222053846758752253, guid: eac96c74f34eccc4aa823fc4db8881e7, type: 3}
|
||
|
--- !u!23 &7654063072819146533
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 6110533945295053690}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 42c49df012b054e4daff92fb5966580f, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!65 &4591304453205677927
|
||
|
BoxCollider:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 6110533945295053690}
|
||
|
m_Material: {fileID: 0}
|
||
|
m_IncludeLayers:
|
||
|
serializedVersion: 2
|
||
|
m_Bits: 0
|
||
|
m_ExcludeLayers:
|
||
|
serializedVersion: 2
|
||
|
m_Bits: 0
|
||
|
m_LayerOverridePriority: 0
|
||
|
m_IsTrigger: 0
|
||
|
m_ProvidesContacts: 0
|
||
|
m_Enabled: 1
|
||
|
serializedVersion: 3
|
||
|
m_Size: {x: 0.27616978, y: 9.123865, z: 0.26037556}
|
||
|
m_Center: {x: -0.008740902, y: 4.5619326, z: -0.0017969608}
|
||
|
--- !u!65 &6275189807277856975
|
||
|
BoxCollider:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 6110533945295053690}
|
||
|
m_Material: {fileID: 0}
|
||
|
m_IncludeLayers:
|
||
|
serializedVersion: 2
|
||
|
m_Bits: 0
|
||
|
m_ExcludeLayers:
|
||
|
serializedVersion: 2
|
||
|
m_Bits: 0
|
||
|
m_LayerOverridePriority: 0
|
||
|
m_IsTrigger: 0
|
||
|
m_ProvidesContacts: 0
|
||
|
m_Enabled: 1
|
||
|
serializedVersion: 3
|
||
|
m_Size: {x: 1.2291312, y: 0.73708725, z: 0.6916887}
|
||
|
m_Center: {x: -0.0010665655, y: 8.1946945, z: 0.4314517}
|
||
|
--- !u!1 &8077400123652630756
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 1876776196369186862}
|
||
|
- component: {fileID: 8581384139688388379}
|
||
|
- component: {fileID: 3095723254669115812}
|
||
|
m_Layer: 0
|
||
|
m_Name: Electric_Post_Big_01_LOD1
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 2147483647
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &1876776196369186862
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 8077400123652630756}
|
||
|
serializedVersion: 2
|
||
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 4830998728023087710}
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &8581384139688388379
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 8077400123652630756}
|
||
|
m_Mesh: {fileID: -4166157552191797615, guid: eac96c74f34eccc4aa823fc4db8881e7, type: 3}
|
||
|
--- !u!23 &3095723254669115812
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 8077400123652630756}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 42c49df012b054e4daff92fb5966580f, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|