BITFALL/Assets/Artists/Scripts/HotFix/PlayerSocketComponent.cs

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2024-03-29 00:58:24 +08:00
using System.Collections;
using System.Collections.Generic;
using BITKit;
using UnityEngine;
using UnityEngine.Animations;
namespace BITFALL.HotFix
{
public class PlayerSocketComponent : MonoBehaviour
{
[SerializeReference,SubclassSelector] private IReference reference;
public string Reference => reference.Value;
public void SetParent(Transform parent)
{
transform.SetPositionAndRotation(parent.position,parent.rotation);
transform.SetParentConstraint(parent);
}
}
}