14 lines
308 B
C#
14 lines
308 B
C#
|
#if GRIFFIN
|
||
|
using UnityEngine;
|
||
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
|
||
|
namespace Pinwheel.Griffin.Rendering
|
||
|
{
|
||
|
public interface IGGrassMaterialConfigurator
|
||
|
{
|
||
|
void Configure(GStylizedTerrain terrain, int prototypeIndex, MaterialPropertyBlock propertyBlock);
|
||
|
}
|
||
|
}
|
||
|
#endif
|