BITFALL/Assets/Artists/Scripts/Entities/FootStep/EntityFootstep.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BITKit;
using BITKit.Entities;
namespace BITFALL.Entites
{
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public class EntityFootstep : EntityBehavior
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{
void FootStep()
{
}
}
}