Files
BITFALL/Assets/Artists/Scripts/Entity/Player/NetAnimatorService.cs

19 lines
373 B
C#
Raw Normal View History

2023-06-08 14:09:50 +08:00
using System.Collections;
using System.Collections.Generic;
using System.Security;
using BITKit;
using BITKit.Entities;
using BITKit.SubSystems;
using Net.Share;
using UnityEngine;
namespace BITFALL.Entites
{
public class NetAnimatorService : SubBITSystem
{
public override void OnCreate()
{
BITNet.AddRpcHandle(this);
}
}
}