BITFALL/Assets/WSM Game Studio/Train Controller_v3/Shared/Scripts/TrainProfile.cs

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2024-03-22 20:16:32 +08:00
using System.Collections.Generic;
using UnityEngine;
namespace WSMGameStudio.RailroadSystem
{
[CreateAssetMenu(fileName = "New Train Profile", menuName = "WSM Game Studio/Train Controller/Train Profile", order = 1)]
public class TrainProfile : ScriptableObject
{
public GameObject locomotivePrefab;
public List<GameObject> wagonsPrefabs;
}
}