BITFALL/Assets/Artists/Scripts/Entities/FootStep/EntityFootstep.cs

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2023-06-08 14:09:50 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BITKit;
using BITKit.Entities;
namespace BITFALL.Entites
{
public class EntityFootstep : EntityComponent
{
void FootStep()
{
}
}
}