BITFALL/Assets/Plugins/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain .../Runtime/Scripts/Utilities/GGenericContainer.cs

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#if GRIFFIN
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pinwheel.Griffin
{
//[CreateAssetMenu(menuName = "Griffin/Generic Container")]
public class GGenericContainer : ScriptableObject
{
public void Reset()
{
}
}
}
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#endif