BITFALL/Assets/Plugins/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain .../Runtime/Scripts/Utilities/GDisplayNameAttribute.cs

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#if GRIFFIN
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using System;
namespace Pinwheel.Griffin
{
[AttributeUsage(AttributeTargets.All, AllowMultiple = false)]
public class GDisplayName : Attribute
{
public string DisplayName { get; set; }
public GDisplayName(string name)
{
DisplayName = name;
}
}
}
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#endif