BITFALL/Assets/Plugins/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain .../Runtime/Scripts/Rendering/GJobUtilities.cs

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#if GRIFFIN
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Unity.Jobs;
namespace Pinwheel.Griffin.Rendering
{
public static class GJobUtilities
{
public static void CompleteAll(JobHandle[] handles)
{
for (int i = 0; i < handles.Length; ++i)
{
handles[i].Complete();
}
}
}
}
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#endif