BITFALL/Assets/Plugins/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain .../Runtime/Scripts/Physics/GShadingSystem.cs

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#if GRIFFIN
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pinwheel.Griffin
{
public enum GShadingSystem
{
Polaris,
#if __MICROSPLAT_POLARIS__
MicroSplat
#endif
}
}
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#endif