BITFALL/Assets/Plugins/Character Controller Pro/Demo/Scripts/CharacterReferenceObject.cs

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2023-10-04 16:50:27 +08:00
using UnityEngine;
using Lightbug.CharacterControllerPro.Core;
namespace Lightbug.CharacterControllerPro.Demo
{
[System.Serializable]
public class CharacterReferenceObject
{
[Tooltip("This transform up direction will be used as the character up.")]
public Transform referenceTransform;
[Tooltip("This transform up direction will be used as the character up.")]
public Transform verticalAlignmentReference = null;
}
}