BITFALL/Assets/GSpawn - Level Designer/Scripts/UI/IUIItemStateProvider.cs

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2024-01-27 04:09:57 +08:00
#if UNITY_EDITOR
namespace GSpawn
{
public interface IUIItemStateProvider
{
bool uiSelected { get; set; }
CopyPasteMode uiCopyPasteMode { get; set; }
PluginGuid guid { get; }
}
}
#endif