19 lines
383 B
C#
19 lines
383 B
C#
|
#if UNITY_EDITOR
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
namespace GSpawn
|
|||
|
{
|
|||
|
public class DeleteEntityWindow : PluginWindow
|
|||
|
{
|
|||
|
protected override void onBuildUI()
|
|||
|
{
|
|||
|
DeleteEntityUI.instance.build(rootVisualElement, this);
|
|||
|
}
|
|||
|
|
|||
|
protected override void onEnabled()
|
|||
|
{
|
|||
|
setMinMaxSize(new Vector2(500.0f, 120.0f));
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
#endif
|