BITFALL/Assets/GSpawn - Level Designer/Scripts/Prefabs/PrefabFromSelectedObjectsCr...

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2024-01-27 04:09:57 +08:00
#if UNITY_EDITOR
using UnityEngine;
namespace GSpawn
{
public class PrefabFromSelectedObjectsCreationSettingsWindow : PluginWindow
{
protected override void onBuildUI()
{
PrefabFromSelectedObjectsCreationSettingsUI.instance.build(rootVisualElement, this);
}
protected override void onGUI()
{
PrefabFromSelectedObjectsCreationSettingsUI.instance.onGUI();
}
protected override void onEnabled()
{
setMinMaxSize(new Vector2(400.0f, 120.0f));
}
}
}
#endif