BITFALL/Assets/GSpawn - Level Designer/Scripts/Level Design/Object Spawn/ObjectSpawnGuideMono.cs

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2024-01-27 04:09:57 +08:00
#if UNITY_EDITOR
using UnityEngine;
namespace GSpawn
{
// Note: Attached to the spawn guide in order to easily find it in the scene
// and remove it for cleanup purposes.
public class ObjectSpawnGuideMono : MonoBehaviour
{
}
}
#endif