BITFALL/Assets/Artists/Scripts/HotFix/PlayerDefaultInjector.cs

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2024-02-21 01:40:53 +08:00
using System.Collections;
using System.Collections.Generic;
using BITKit;
using BITKit.Entities;
using BITKit.IO;
using UnityEngine;
namespace BITFALL.HotFix
{
public class PlayerDefaultInjector:EntityBehavior
{
public override void Initialize(IEntity _entity)
{
base.Initialize(_entity);
_entity.As<IUnityEntity>().AddService<IApplicationFile>(new ApplicationFile());
}
}
}