BITFALL/Assets/Standard Assets/Modular Industrial Set/Prefabs/Windows/Windows_Glass_09.prefab

99 lines
2.8 KiB
Plaintext
Raw Normal View History

2023-11-21 18:05:18 +08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
2023-11-30 00:23:23 +08:00
--- !u!1 &5247086803099584119
2023-11-21 18:05:18 +08:00
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2023-11-30 00:23:23 +08:00
- component: {fileID: 180551651268324876}
- component: {fileID: 7872126928221709911}
- component: {fileID: 8968460310478793925}
- component: {fileID: 818627761524523031}
2023-11-21 18:05:18 +08:00
m_Layer: 0
2023-11-30 00:23:23 +08:00
m_Name: Windows_Glass_09
2023-11-21 18:05:18 +08:00
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
2023-11-30 00:23:23 +08:00
--- !u!4 &180551651268324876
2023-11-21 18:05:18 +08:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-11-30 00:23:23 +08:00
m_GameObject: {fileID: 5247086803099584119}
2023-11-21 18:05:18 +08:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
2023-11-30 00:23:23 +08:00
m_RootOrder: 0
2023-11-21 18:05:18 +08:00
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-11-30 00:23:23 +08:00
--- !u!33 &7872126928221709911
2023-11-21 18:05:18 +08:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-11-30 00:23:23 +08:00
m_GameObject: {fileID: 5247086803099584119}
m_Mesh: {fileID: -136508586909841028, guid: 9a11dc181bf288f478a5d6acba2e86ef, type: 3}
--- !u!23 &8968460310478793925
2023-11-21 18:05:18 +08:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-11-30 00:23:23 +08:00
m_GameObject: {fileID: 5247086803099584119}
2023-11-21 18:05:18 +08:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2023-11-30 00:23:23 +08:00
- {fileID: 2100000, guid: 76e1e4888190aa047bbdbe1d18893dd1, type: 2}
2023-11-21 18:05:18 +08:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-11-30 00:23:23 +08:00
--- !u!64 &818627761524523031
MeshCollider:
2023-11-21 18:05:18 +08:00
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-11-30 00:23:23 +08:00
m_GameObject: {fileID: 5247086803099584119}
m_Material: {fileID: 0}
m_IsTrigger: 0
2023-11-21 18:05:18 +08:00
m_Enabled: 1
2023-11-30 00:23:23 +08:00
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -136508586909841028, guid: 9a11dc181bf288f478a5d6acba2e86ef, type: 3}