BITFALL/Assets/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain .../Runtime/Scripts/Utilities/GAssetExplorer.cs

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2025-03-14 21:04:19 +08:00
#if GRIFFIN
using UnityEngine;
namespace Pinwheel.Griffin
{
public class GAssetExplorer : MonoBehaviour
{
public static string PINWHEEL_ASSETS_LINK = "https://assetstore.unity.com/publishers/17305?aid=1100l3QbW&pubref=polaris-editor";
public static string VEGETATION_LINK = "https://assetstore.unity.com/lists/stylized-vegetation-120082?aid=1100l3QbW&pubref=polaris-editor";
public static string ROCK_PROPS_LINK = "https://assetstore.unity.com/lists/stylized-rock-props-120083?aid=1100l3QbW&pubref=polaris-editor";
public static string CHARACTER_LINK = "https://assetstore.unity.com/lists/stylized-character-120084?aid=1100l3QbW&pubref=polaris-editor";
public static string POLARIS_LINK = "https://assetstore.unity.com/packages/slug/170400?aid=1100l3QbW&pubref=polaris-editor";
public static string POSEIDON_LINK = "https://assetstore.unity.com/packages/vfx/shaders/substances/poseidon-low-poly-water-system-builtin-lwrp-153826?aid=1100l3QbW&pubref=polaris-editor";
public static string JUPITER_LINK = "https://assetstore.unity.com/packages/slug/159992?aid=1100l3QbW&pubref=polaris-editor";
public static string CSHARP_WIZARD_LINK = "https://assetstore.unity.com/packages/slug/104887";
public static string MESH_TO_FILE_LINK = "https://assetstore.unity.com/packages/slug/135071";
public static void ShowPolarisLink()
{
Application.OpenURL(POLARIS_LINK);
}
public static void ShowPoseidonLink()
{
Application.OpenURL(POSEIDON_LINK);
}
public static void ShowJupiterLink()
{
Application.OpenURL(JUPITER_LINK);
}
public static void ShowCSharpWizardLink()
{
Application.OpenURL(CSHARP_WIZARD_LINK);
}
public static void ShowMeshToFileLink()
{
Application.OpenURL(MESH_TO_FILE_LINK);
}
public static void ShowPinwheelAssets()
{
Application.OpenURL(PINWHEEL_ASSETS_LINK);
}
public static void ShowVegetationLink()
{
Application.OpenURL(VEGETATION_LINK);
}
public static void ShowRockPropsLink()
{
Application.OpenURL(ROCK_PROPS_LINK);
}
public static void ShowCharacterLink()
{
Application.OpenURL(CHARACTER_LINK);
}
}
}
#endif