BITFALL/Assets/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain .../Runtime/Scripts/Rendering/GRenderingVisualization.cs

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2025-03-14 21:04:19 +08:00
#if GRIFFIN
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Unity.Collections;
namespace Pinwheel.Griffin.Rendering
{
public class GRenderingVisualization
{
public Vector3 boxMin;
public Vector3 boxMax;
public Color terrainBoundsColor;
public Matrix4x4[] trs;
public byte[] cullResult;
}
}
#endif