36 lines
1022 B
C#
36 lines
1022 B
C#
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#if GRIFFIN
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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namespace Pinwheel.Griffin
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{
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public class GRuntimeSettingsProvider : SettingsProvider
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{
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public GRuntimeSettingsProvider(string path, SettingsScope scope = SettingsScope.Project) : base(path, scope)
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{
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}
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public override void OnGUI(string searchContext)
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{
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base.OnGUI(searchContext);
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float labelWidth = EditorGUIUtility.labelWidth;
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EditorGUIUtility.labelWidth = 250;
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Editor editor = Editor.CreateEditor(GRuntimeSettings.Instance);
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editor.OnInspectorGUI();
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EditorGUIUtility.labelWidth = labelWidth;
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}
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[SettingsProvider]
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public static SettingsProvider CreateSettingsProvider()
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{
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GRuntimeSettingsProvider provider = new GRuntimeSettingsProvider("Project/Polaris/Runtime", SettingsScope.Project);
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return provider;
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}
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}
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}
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#endif
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