BITFALL/Assets/Chernobyl/Prefabs/Decals/Poster_04.prefab

106 lines
3.0 KiB
Plaintext
Raw Normal View History

2023-12-30 17:37:48 +08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4363039392589550839
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4019306101020708429}
- component: {fileID: 29460382416978408}
- component: {fileID: 2849755220101674274}
- component: {fileID: 2289173155095706862}
m_Layer: 0
m_Name: Poster_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
2024-01-03 00:27:12 +08:00
m_StaticEditorFlags: 2147483647
2023-12-30 17:37:48 +08:00
m_IsActive: 1
--- !u!4 &4019306101020708429
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4363039392589550839}
2024-01-03 00:27:12 +08:00
serializedVersion: 2
2023-12-30 17:37:48 +08:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
2024-01-03 00:27:12 +08:00
m_ConstrainProportionsScale: 0
2023-12-30 17:37:48 +08:00
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &29460382416978408
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4363039392589550839}
m_Mesh: {fileID: 5492192037761010861, guid: 83ba7213c66eaeb438fe253502ea9a50, type: 3}
--- !u!23 &2849755220101674274
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4363039392589550839}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
2024-01-03 00:27:12 +08:00
m_StaticShadowCaster: 0
2023-12-30 17:37:48 +08:00
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bb91303a1f9d94d44a69ee7fcf458b46, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!205 &2289173155095706862
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4363039392589550839}
serializedVersion: 2
m_LocalReferencePoint: {x: 0.0051389933, y: 0.000000029802322, z: -0.000000059604645}
m_Size: 0.8361312
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.009768957
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 2849755220101674274}
m_Enabled: 1