39 lines
767 B
C#
39 lines
767 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using BITKit;
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namespace BITFALL
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{
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public interface ISwap
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{
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void Add();
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void Remove();
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}
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[System.Serializable]
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public class BITSwap : ISwap
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{
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public void Add()
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{
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throw new System.NotImplementedException();
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}
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public void Remove()
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{
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throw new System.NotImplementedException();
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}
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}
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[System.Serializable]
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public class FltotoItemContainer : ISwap
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{
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public void Add()
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{
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throw new System.NotImplementedException();
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}
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public void Remove()
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{
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throw new System.NotImplementedException();
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}
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}
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}
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