BITFALL/Assets/Artists/Scripts/Equip/ItemSwap.cs

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2023-06-08 14:09:50 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BITKit;
namespace BITFALL
{
public interface ISwap
{
void Add();
void Remove();
}
[System.Serializable]
public class BITSwap : ISwap
{
public void Add()
{
throw new System.NotImplementedException();
}
public void Remove()
{
throw new System.NotImplementedException();
}
}
[System.Serializable]
public class FltotoItemContainer : ISwap
{
public void Add()
{
throw new System.NotImplementedException();
}
public void Remove()
{
throw new System.NotImplementedException();
}
}
}