BITFALL/Assets/BITKit/Unity/Common/Scripts/Components/ShowTime.cs

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2023-06-08 14:09:50 +08:00
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
2023-08-12 01:43:24 +08:00
2023-06-08 14:09:50 +08:00
namespace BITKit
{
public class ShowTime : BITBehavior
{
[SerializeReference,SubclassSelector]public References timeFormat;
public Provider output;
// Update is called once per frame
void Update()
{
output?.Set(timeFormat is not null ? DateTime.Now.ToString(timeFormat) : DateTime.Now.ToString());
}
}
}