BITFALL/Assets/BITKit/Unity/Scripts/Physics/BITKit.Physics.asmdef

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{
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"name": "BITKit.Physics",
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"rootNamespace": "",
"references": [
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"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
"GUID:f51ebe6a0ceec4240a699833d6309b23"
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],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
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"noEngineReferences": false
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}