BITFALL/Assets/BITKit/Unity/Scripts/Extensions/GameObjectExtensions.cs

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2023-10-29 15:27:13 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit
{
public static class GameObjectExtensions
{
public static T GetOrAddComponent<T>(this GameObject gameObject) where T : Component
{
return gameObject.TryGetComponent<T>(out var t) ? t : gameObject.AddComponent<T>();
}
}
}