BITFALL/Assets/Artists/Scripts/GameMode/UnityInfoNpcStart.cs

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2024-04-13 01:10:30 +08:00
using System.Collections;
using System.Collections.Generic;
using BITKit;
using UnityEngine;
namespace BITFALL.GameMode
{
public class UnityInfoNpcStart : UnityInfoEntityStart<InfoNpcStart>,InfoNpcStart
{
[SerializeReference, SubclassSelector] private IReference npcName;
public string Name=> npcName.Value;
}
}