12 lines
260 B
C#
12 lines
260 B
C#
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#if UNITY_EDITOR
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using UnityEngine;
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namespace GSpawn
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{
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// Note: Attached to the spawn guide in order to easily find it in the scene
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// and remove it for cleanup purposes.
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public class ObjectSpawnGuideMono : MonoBehaviour
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{
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}
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}
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#endif
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