Files
BITFALL/Assets/BITKit/Unity/Scripts/WorldChunk/WorldTerrainService.cs

17 lines
395 B
C#
Raw Normal View History

2024-03-22 20:16:32 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit.OpenWorld
{
public class WorldTerrainService : WorldChunkService<WorldTerrainService>
{
2024-08-11 12:46:15 +08:00
protected override int CalculateLod(IWorldChunkObject value, Vector3 cameraPosition, int lod)
{
if (lod is not 0) return lod;
return value.GetBounds().Contains(cameraPosition) ? 0 : 1;
}
2024-03-22 20:16:32 +08:00
}
}