2024-02-21 01:40:53 +08:00
|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using BITKit;
|
2024-03-23 18:07:54 +08:00
|
|
|
using BITKit.Animations;
|
2024-02-21 01:40:53 +08:00
|
|
|
using BITKit.Entities;
|
|
|
|
using BITKit.IO;
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
namespace BITFALL.HotFix
|
|
|
|
{
|
|
|
|
public class PlayerDefaultInjector:EntityBehavior
|
|
|
|
{
|
|
|
|
public override void Initialize(IEntity _entity)
|
|
|
|
{
|
|
|
|
base.Initialize(_entity);
|
2024-03-23 18:07:54 +08:00
|
|
|
UnityEntity.AddService<IApplicationFile>(new ApplicationFile());
|
|
|
|
UnityEntity.AddService<IMotionMatchingService>(new ScriptableMotionMatchingSingleton());
|
2024-02-21 01:40:53 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|